Chapter 7 — Maneuvering of 13

Maneuvering

Tactical maneuvering is the most difficult part of warfare. The art is to turn indirect routes into direct ones, and setbacks into advantages.

Summary

Chapter 7 opens with the command structure: the commander receives orders from the sovereign, assembles and organizes the army, unifies it, establishes his position — and then comes maneuvering, which Sun Tzu calls the most difficult part of warfare. The challenge is to turn indirect routes into direct ones and setbacks into advantages. A long roundabout path taken while luring the enemy off course, arriving at the objective before them — this demonstrates the art of the indirect approach turned direct. But the practical warnings follow: if you march your entire equipped army to seize an advantage, you arrive too late; if you send a fast detachment without its supply train, it will be lost even if it arrives.

The chapter states the arithmetic of force-marching bluntly. Force-march fifty miles to seize an advantage, and you will lose your lead commander; only half your force will arrive. Force-march thirty miles, and two-thirds will make it. An army without its supply train is lost. Without provisions, it is lost. Without secure bases of supply, it is lost. You cannot form alliances without knowing your neighbors' intentions. You cannot lead an army through unfamiliar country without local guides. These are not tactical principles but operational prerequisites — the infrastructure on which all doctrine rests.

The principles for the maneuvering army: move as fast as the wind; hold formation like a forest; in attack, be as destructive as fire; in defense, be as immovable as a mountain; keep your plans as dark as night; when you strike, hit like a thunderbolt. The chapter closes with a sustained section on morale. A soldier's energy peaks in the morning, fades by midday, and collapses by evening. The skilled commander avoids the enemy when their spirit is high and attacks when they are sluggish and ready to quit. He maintains discipline and calm while waiting for the enemy to become disordered and chaotic. He stays rested while the enemy exhausts itself. He does not engage an enemy whose formations are perfect or whose spirit is at its peak. He does not take bait. He does not block an army heading home. He leaves the surrounded enemy an escape route. That is the art of warfare.

All 13 chapters — click to jump
  1. Chapter 1 — Laying PlansWar is the gravest matter of the state. Five factors govern it; seven comparisons predict the outcome. All warfare is based on...
  2. Chapter 2 — Waging WarThe accounting of war. Prolonged campaigns exhaust the state. Speed is essential. Live off enemy territory. Turn captured...
  3. Chapter 3 — Attack by StratagemThe hierarchy of strategy: disrupt the enemy's plans, break his alliances, attack his army, besiege his cities — in that order of...
  4. Chapter 4 — Tactical DispositionsInvincibility is within your control; vulnerability in the enemy is not. The brilliant fighter wins by making zero mistakes — and...
  5. Chapter 5 — EnergyThe direct approach engages; the indirect delivers victory. Their combinations are infinite. Energy is like a drawn crossbow...
  6. Chapter 6 — Weak Points and StrongInitiative: whoever arrives first and waits is fresh; whoever arrives second and rushes is exhausted. Concentrate while the enemy...
  7. Chapter 7 — ManeuveringThe most difficult part of warfare. The art of turning indirect routes into direct ones. Move as fast as wind, hold like a forest...
  8. Chapter 8 — Variation in TacticsThe chapter of negations. Some roads should not be taken. Some positions should not be contested. The five character flaws that...
  9. Chapter 9 — The Army on the MarchThe most concrete chapter. Mountain, river, marsh, flat ground — each type gets its rules. How to read the enemy from birds, dust...
  10. Chapter 10 — TerrainSix types of terrain, six types of command failure. Both end with the same instruction: a commander in a position of...
  11. Chapter 11 — The Nine SituationsThe longest chapter. Nine types of ground, each with its doctrine. The psychology of desperate situations — soldiers with no...
  12. Chapter 12 — The Attack by FireFive ways to attack with fire. The conditions for each. And the closing principle: do not fight out of anger. Anger fades. A...
  13. Chapter 13 — The Use of SpiesThe closing manifesto. Five types of spies: local, inside, turned, expendable, surviving. When all five work simultaneously: the...

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