Waging War
No one has ever seen brilliance come from dragging things out. The chapter on cost, speed, and why prolonged war destroys the state that wages it.
Summary
Chapter 2 opens with an accounting of scale. A major military operation requires thousands of chariots, hundreds of thousands of armored soldiers, supply trains stretching hundreds of miles — and the cost falls on households at home through conscription, requisitioning, and the disruption of agriculture. When victory takes too long, troops grow weary, morale collapses, weapons grow blunt, and the treasury empties. When the treasury empties, rival powers move in on the weakened state. Speed in war may sometimes be clumsy, Sun Tzu says, but no one has ever seen brilliance come from dragging things out.
The practical doctrine follows. A skilled commander does not conscript troops twice or resupply more than once. Bring equipment from home, but take food from the enemy — that way the army never goes hungry. One cartload of the enemy's provisions is worth twenty of your own, because of the cost of moving supplies over long distances. To motivate soldiers to kill the enemy, you must stoke their fighting spirit; to motivate them to seize the enemy's resources, reward those who do so first. Replace the enemy's flags with your own; integrate captured chariots into your formation; treat prisoners well and use them.
The chapter closes with the general principle: in war, pursue decisive victory — not drawn-out campaigns. The commander holds the fate of the people in his hands. He determines whether the nation lives in peace or falls into decline. The calculation of Chapter 2 is the premise of the doctrine that runs through the rest of the book: because war costs so much, the general's first obligation is to win it as quickly and as cheaply as possible, and the surest path to that is the intelligence and preparation that make the battle short.
- Chapter 1 — Laying PlansWar is the gravest matter of the state. Five factors govern it; seven comparisons predict the outcome. All warfare is based on...
- Chapter 2 — Waging WarThe accounting of war. Prolonged campaigns exhaust the state. Speed is essential. Live off enemy territory. Turn captured...
- Chapter 3 — Attack by StratagemThe hierarchy of strategy: disrupt the enemy's plans, break his alliances, attack his army, besiege his cities — in that order of...
- Chapter 4 — Tactical DispositionsInvincibility is within your control; vulnerability in the enemy is not. The brilliant fighter wins by making zero mistakes — and...
- Chapter 5 — EnergyThe direct approach engages; the indirect delivers victory. Their combinations are infinite. Energy is like a drawn crossbow...
- Chapter 6 — Weak Points and StrongInitiative: whoever arrives first and waits is fresh; whoever arrives second and rushes is exhausted. Concentrate while the enemy...
- Chapter 7 — ManeuveringThe most difficult part of warfare. The art of turning indirect routes into direct ones. Move as fast as wind, hold like a forest...
- Chapter 8 — Variation in TacticsThe chapter of negations. Some roads should not be taken. Some positions should not be contested. The five character flaws that...
- Chapter 9 — The Army on the MarchThe most concrete chapter. Mountain, river, marsh, flat ground — each type gets its rules. How to read the enemy from birds, dust...
- Chapter 10 — TerrainSix types of terrain, six types of command failure. Both end with the same instruction: a commander in a position of...
- Chapter 11 — The Nine SituationsThe longest chapter. Nine types of ground, each with its doctrine. The psychology of desperate situations — soldiers with no...
- Chapter 12 — The Attack by FireFive ways to attack with fire. The conditions for each. And the closing principle: do not fight out of anger. Anger fades. A...
- Chapter 13 — The Use of SpiesThe closing manifesto. Five types of spies: local, inside, turned, expendable, surviving. When all five work simultaneously: the...